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Unfortunately, the Game Boy platform lacks a standard communication interface like USB, so it is usually not possible to transfer data from / to a PC without rare and expensive backup devices. A simple workaround for this problem is to misuse the audio interface: Instead of music, one can also send digital pulses through the audio output which form a data stream in the format of the Game Boy's serial link port. These pulses can be recorded and archived as audio files on a PC. To send back the data to a nanoloop cart, the PC's audio output is connected to the Game Boy's serial link port through an adaptor. When the pulse recording is playing, nanoloop interprets it as serial communication and writes the received data to its flash memory. The benefits of this technique are:
- no specific software needed on the PC side, any audio recording
program with normalizing function will do (recorders freely available for
windows, mac, linux)
- no electronic device needed, just a simple, cheap and easy to build adaptor for connecting audio and link port The disadvantage is that the pulses form very unpleasant noise and one should carefully avoid to play them through speakers. Furthermore, connecting a PC's audio and a Game Boy's serial port is outside of the specification of each and potentially harmful for both (no damage could be observed in numerous tests during developement though). The adaptor and a detailed user guide will be available soon. |
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| (c) Oliver Wittchow |
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